THEME: Environmental Science
TEXTS (published by Prentice Hall):
Science Explorer Earth’s Water;
Science Explorer Environmental ScienceUNITS: Hydrosphere; Lithosphere; Ecosystems
LEARNING GOALS FOR SCIENCE:
- Develop research questions
- Develop use of supported hypothesis
- Write scientifically (why/because)
- Develop and ask scientific questions
- Read scientifically
- Read and interpret bar and line graphs
- Write Scientific Method Lab report
- Participate in independent experimentation (design and implementation)
- Apply information to new situations
- Practice Engineering Design Process in earthquake-proof house project
- Identify problem, brainstorm, design, build, test, evaluate, redesign, and share solution
- Research online and cite sources
- Use and apply technology skills
- Learn and practice lab equipment skills
TECHNOLOGYEQUIPMENT TYPICALLY USED: Cameras; document cameras; 1:1 iPads® program; iPod®; laptops; microphones
APPLICATIONS TYPICALLY USED: Animation software; E-mail applications; Google™ Apps; iLife® Suite; Internet browsers; Microsoft® Office Suite; photo editing software; video editing software; eBackpack; iTunes U
PROGRAMMING
CORE RESOURCES:
Codea for iPad, Two Lives Left;
Cargo-Bot, Two Lives Left;
SNAP, University of California at Berkeley and MioSoft Corporation
LEARNING GOALS FOR PROGRAMMING
- Motion (move, turn, change x,y, point in direction)
- Pen (set pen down/up, set pen width, set pen color, clear)
- Looks (change size by, change costume, show/hide)
- Sound (play sound, change tempo)
- Controls (repeat, wait, forever, if/then, if/then/else)
- Develop understanding of four quadrants, x,y coordinates, fractions
- Develop understanding of conditional statements, Boolean values, variables
- Problem solving (shortest possible solution)
- Subroutines (short programming code that represents a longer code)
- Programming using the iPad:
- Create functions
- Game creation
- Use commands to perform actions
- Use codes to represent colors
- Use codes to represent sounds
- Create a game prototype
- Inline code documentation
MATHEMATICSTEXT:
Mathematics Course 2 by Charles, Illingworth, McNemar, Mills, Ramirez, and Reeves published by Pearson Prentice Hall
KEY SUPPLEMENTAL TOOLS: IXL.COM
COURSES OFFERED: Math 6; Math 6 Accelerated; Math 6 Honors
LEARNING GOALS FOR MATHEMATICS:NUMBER SENSE AND OPERATIONS
- Use all four operations to solve problems with all types of numbers
- Understand the properties (distributive, associative, commutative) that underlie the four operations
- Extend number theory to include exponents, square roots, divisibility rules, and prime factorization
- Evaluate expressions containing integers and simple exponents using order of operations
- Use ratio and proportion to solve problems
- Convert fluently between decimals, fractions, and percents
- Learn about the real number system especially integers, fractions, and decimals and their placement on the number line
ALGEBRA AND FUNCTIONS
- Write and solve one- and two-step linear equations in one variable
- Investigate geometric patterns and describe them algebraically
- Graph ordered pairs in the four quadrants of the coordinate plane
- Use basic expressions and formulas to solve problems
- Begin to use commutative, associative, and distributive properties to show how two expressions are equivalent
- Analyze data in tables
GEOMETRY AND MEASUREMENT
- Know and use metric measure; understand the relationships of length, capacity, and weight
- Identify angles as vertical, adjacent, corresponding, complementary, and/or supplementary
- Use the properties of complementary and supplementary angles and the sum of the angles of a triangle to solve problems involving an unknown angle
- Understand parallel lines, perpendicular lines, segments, and rays
- Understand and solve problems with perimeter, area, and volume
- Begin to understand surface area
- Use variables and some related problems in expressions describing geometric quantities: the formulas for the perimeter and area of a rectangle, parallelogram, square, triangle, trapezoid, and circles
- Use coordinate geometry to represent the properties of geometric shapes
STATISTICS, DATA ANALYSIS, AND PROBABILITY
- Determine the range, mean, median, and mode for a given set of data
- Interpret, critique, and make various types of graphs to represent information in a data set
- Understand and apply basic concepts of probability
- Take samples/surveys and evaluate sampling methods
- Understand and find mean, median, mode, range, outliers, and shape of data
ADDITIONAL LEARNING GOALS FOR MATH 6 HONORS
- Solve multi-step linear equations and introduce distributive property as well as variables on both sides of an equation
- Explore idea of slope in linear functions
- Graph simple linear functions on coordinate place using x/y charts, x- and y-intercepts, and slope intercept form